diff options
author | Claudius 'keldu' Holeksa <mail@keldu.de> | 2024-07-29 16:51:26 +0200 |
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committer | Claudius 'keldu' Holeksa <mail@keldu.de> | 2024-07-29 16:51:26 +0200 |
commit | ff4f8f1200aefbe7618dc02cc47915cefcc00940 (patch) | |
tree | 1c0539bcc78f74b7fd67b9715c882fe3dd3e5533 | |
parent | 438cda831d0ee7d28e41cc7045d1efbc9a968c67 (diff) |
Renamed to proper cpp name
-rw-r--r-- | c++/schema.hpp (renamed from c++/schema.h) | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/c++/schema.h b/c++/schema.hpp index a4a86e6..e97ee49 100644 --- a/c++/schema.h +++ b/c++/schema.hpp @@ -1,10 +1,10 @@ #pragma once -#include <forstio/codec/schema.h> +#include <forstio/codec/schema.hpp> namespace kel { namespace slay { -namespace schema { +namespace sch { using namespace saw::schema; using RunCampfireChoice = Struct< @@ -32,7 +32,7 @@ using Run = Struct< Member<UInt32, "score">, Member<String, "play_id">, Member<String, "local_time">, - // Member<Bool, "is_ascension_mode">, + Member<Bool, "is_ascension_mode">, Member<Array<RunCampfireChoice>, "campfire_choices">, Member<String, "neow_cost">, Member<UInt64, "seed_source_timestamp">, @@ -43,7 +43,7 @@ using Run = Struct< Member<Array<RunDamageTaken>, "damage_taken">, Member<String,"seed_played">, Member<Array<RunPotionsObtained>,"potions_obtained">, - // Member<Bool, "is_trial">, + Member<Bool, "is_trial">, Member<Array<String>, "path_per_floor">, Member<String, "character_chosen">, // Member< , "items_purchased"> ???? @@ -52,16 +52,16 @@ using Run = Struct< Member<Array<UInt32>, "current_hp_per_floor">, Member<UInt32, "gold">, Member<String, "neow_bonus">, - // Member<Bool, "is_prod">, - // Member<Bool, "is_daily">, - // Member<Bool, "chose_seed">, + Member<Bool, "is_prod">, + Member<Bool, "is_daily">, + Member<Bool, "chose_seed">, Member<UInt32, "campfire_upgraded">, Member<UInt32, "win_rate">, Member<UInt64, "timestamp">, Member<Array<String>, "path_taken">, Member<String, "build_version">, Member<UInt32, "purchased_purges">, - // Member<Bool, "victory">, + Member<Bool, "victory">, Member<Array<UInt32>, "max_hp_per_floor">, // Member<Array<RunCardChoice>, "card_choices">, Member<UInt64, "player_experience">, |