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#pragma once
#include "component.hpp"
namespace kel {
namespace lbm {
/*
template<typename Schema>
struct geometry {
void apply(const saw::data<Schema>& field, const saw::data<sch::FixedArray<sch::UInt64,2u>>& start, const saw::data<sch::FixedArray<sch::UInt64,2u>>& end, const saw::data<sch::UInt8>& type){
}
};
*/
namespace cmpt {
struct PoiseulleChannel;
}
template<typename Schema, typename Desc, typename Encode>
class component<Schema, Desc, cmpt::PoiseulleChannel, Encode> final {
private:
public:
template<typename CellFieldSchema>
void apply(saw::data<CellFieldSchema,Encode>& field, const saw::data<sch::FixedArraysch::UInt64,Desc::D>)
};
// Ghost - 0
// Wall - 1
// Fluid - 2
// Other Stuff - 3-x
}
}
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