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authorClaudius "keldu" Holeksa <mail@keldu.de>2025-09-23 15:12:32 +0200
committerClaudius "keldu" Holeksa <mail@keldu.de>2025-09-23 15:12:32 +0200
commit221354e16c50114a9dea00643c0136abc8b71a67 (patch)
tree35e2cb3a9db33dcca58d7748cfddb62f5d54a633 /c++/particle
parent434d18d0317a62fe85304c48baf419a21f120462 (diff)
Adding mass separatelyHEADmaster
Changed the util handling around. Added mass to the simulation and changed the mass handling for wall expulsion.
Diffstat (limited to 'c++/particle')
-rw-r--r--c++/particle/particle.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/c++/particle/particle.hpp b/c++/particle/particle.hpp
index 24757c1..38d0484 100644
--- a/c++/particle/particle.hpp
+++ b/c++/particle/particle.hpp
@@ -28,6 +28,7 @@ template<typename T, uint64_t D>
using Particle = Struct<
Member<ParticleRigidBody<T,D>, "rigid_body">,
Member<ParticleMask<T,D>, "mask">,
+ Member<T, "mass">,
Member<T, "size">
>;
}