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#pragma once
#include <thread>
namespace saw {
/**
* ### Device ###
* Device acts a launcher?
*
* Acts a logical device.
* Though logical devices are not findable by an address as of now.
*
* Generally a device represents some info about the remote object?
* But what exactly? Does it store capabilities?
*
* In that case I'd prefer it has compile time information about
* those.
*
* ### RpcServer ###
* Should always be created on the side which it is run on.
* For SYCL it's kernel launches, so it's created on the local
* thread.
* For Threads it's supposed to be created on the remote thread.
* How do I solve this cleanly?
* Technically the server shouldn't know about the device.
* It should register with an authority, so it gets requests
* though.
*/
namespace rmt {
struct Thread {};
}
/**
* A device representing a remote thread. Technically it's
* a logical distinction and not a physical.
*/
template<>
class device<rmt::Thread> final {
private:
event_loop ev_loop_;
bool keep_running_;
std::function<void()> run_func_;
std::thread thread_;
void run(){
wait_scope wait{ev_loop_};
while(keep_running_){
run_func_();
wait.wait(std::chrono::seconds{16u});
}
wait.poll();
}
public:
template<typename Func>
device(Func func):
ev_loop_{},
keep_running_{true},
run_func_{std::move(func)}
thread_{&device<rmt::Thread>::run, this},
{}
void stop(){
keep_running_ = false;
}
};
template<>
class remote<rmt::Thread> final {
private:
public:
remote() = default;
conveyor<own<remote_address<rmt::Thread>>> resolve_address(){
return heap<remote_address<rmt::Thread>>(*this);
}
device<rmt::Thread> connect_device(const remote_address<rmt::Thread>& ){
return {};
}
};
}
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