# Icosahedrical Destruction ## Triangle Neighbours Starting at zero, the described operations match while the remainder "falls out". The next level takes over then. And so on .... ### Level - 0 0 x 1 => 1 0 x 2 => 2 0 x 3 => 3 // Mirror 1 x 1 => 0 2 x 2 => 0 3 x 3 => 0 ### Level - 1 0-1 x 2 => 2-3 0-1 x 3 => 3-2 0-2 x 1 => 1-3 0-2 x 3 => 3-1 0-3 x 1 => 1-2 0-3 x 2 => 2-1 // Mirror 1-2 x 1 => 0-3 1-3 x 1 => 0-2 2-1 x 2 => 0-3 2-3 x 2 => 0-1 3-1 x 3 => 0-2 3-2 x 3 => 0-1 ### Level - 2 0-1-1 x 2 => 2-3-3 0-1-1 x 3 => 3-2-2 0-1-2 x 3 => 3-2-1 0-1-3 x 2 => 2-3-1 0-2-1 x 3 => 3-1-2 0-2-2 x 1 => 1-3-3 0-2-2 x 3 => 3-1-1 0-2-3 x 1 => 1-3-2 0-3-1 x 2 => 2-1-3 0-3-2 x 1 => 1-2-3 0-3-3 x 1 => 1-2-2 0-3-3 x 2 => 2-1-1 ...