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#pragma once
#include <forstio/codec/data.hpp>
namespace kel {
namespace lbm {
namespace sch {
using namespace saw::schema;
template<typename T, uint64_t D>
using ParticleRigidBody = Struct<
Member<FixedArray<T,D>, "position">,
Member<FixedArray<T,D>, "velocity">,
Member<FixedArray<T,D>, "acceleration">,
Member<FixedArray<T,D>, "rotate_velocity">,
Member<FixedArray<T,D>, "rotate_acceleration">
>;
template<typename T, uint64_t D>
using ParticleMask = Struct<
Member<Array<T,D>, "grid">
>;
template<typename T, uint64_t D>
using Particle = Struct<
Member<ParticleRigidBody<T,D>, "rigid_body">,
Member<ParticleMask<Float32,D>, "mask">
>;
}
template<typename T, uint64_t D, typename Particle>
class particle_system {
private:
saw::data<sch::Array<Particle, D>> particles_;
public:
void step(T time_step_delta){
for(auto& iter : particles_){
verlet_step(time_step_delta);
}
}
template<typename LbmLattice>
void update_mask(saw::data<LbmLattice>& latt){
for(auto& iter : particles_){
}
}
};
}
}
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