#pragma once #include #include #include namespace kel { namespace lbm { struct environment { std::filesystem::path lbm_dir; std::filesystem::path data_dir; }; saw::error_or lbm_directory(){ namespace fs = std::filesystem; const char* home_dir = std::getenv("HOME"); if(not home_dir){ return saw::make_error("Couldn't find home dir"); } environment env; env.lbm_dir = std::filesystem::path{home_dir} / ".lbm"; { env.data_dir = env.lbm_dir / "data"; // LBM auto lbm_dir_config = lbm_dir / "data_dir_location.txt"; if( fs::exists(lbm_dir_config) && fs::is_regular_file(lbm_dir_config) ){ std::ifstream file{lbm_dir_config}; if(file.is_open()){ std::stringstream buffer; buffer < output_directory(){ namespace fs = std::filesystem; const char* home_dir = std::getenv("HOME"); if(not home_dir){ return saw::make_error("Couldn't find home dir"); } auto lbm_dir = std::filesystem::path{home_dir} / ".lbm"; { auto lbm_dir_config = lbm_dir / "data_dir_location.txt"; if( fs::exists(lbm_dir_config) && fs::is_regular_file(lbm_dir_config) ){ std::ifstream file{lbm_dir_config}; if(file.is_open()){ std::stringstream buffer; buffer <