From 1dc57770fe88b0564463d67a77a4c35f403c5d7f Mon Sep 17 00:00:00 2001 From: "Claudius \"keldu\" Holeksa" Date: Wed, 23 Apr 2025 20:19:36 +0200 Subject: Working on mask generation of static solid particles --- c++/particle/geometry/circle.hpp | 43 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 c++/particle/geometry/circle.hpp (limited to 'c++/particle/geometry') diff --git a/c++/particle/geometry/circle.hpp b/c++/particle/geometry/circle.hpp new file mode 100644 index 0000000..65b8966 --- /dev/null +++ b/c++/particle/geometry/circle.hpp @@ -0,0 +1,43 @@ +#pragma once + +namespace kel { +namespace lbm { + +template +class particle_circle_geometry { +private: + saw::data radius_; +public: + particle_circle_geometry(saw::data radius__): + radius_{radius__} + {} + + template + saw::data> generate_mask(uint64_t resolution, uint64_t boundary_nodes = 0) const { + saw::data> mask; + + auto& grid = mask.template get<"grid">(); + + uint64_t size = resolution + 2*boundary_nodes; + grid = {{size,size}}; + + saw::data radius_squared = radius_ * radius_; + + + + for(uint64_t i = 0; i < size; ++i){ + for(uint64_t j = 0; j < size; ++j){ + if(i < boundary_nodes || j < boundary_nodes || i >= resolution+boundary_nodes || j >= resolution + boundary_nodes ){ + grid.at({i,j}).set(0); + }else{ + + } + } + } + + return mask; + } +}; + +} +} -- cgit v1.2.3