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-rw-r--r--util/ogl_renderer/c++/shaders/basic.hpp36
1 files changed, 36 insertions, 0 deletions
diff --git a/util/ogl_renderer/c++/shaders/basic.hpp b/util/ogl_renderer/c++/shaders/basic.hpp
new file mode 100644
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+++ b/util/ogl_renderer/c++/shaders/basic.hpp
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+#pragma once
+
+#include <string_view>
+
+namespace kel {
+namespace lbm {
+constexpr std::string_view shader_basic_vertex = R"(
+#version 330 core
+
+layout(location=0) in vec2 vertices;
+layout(location=1) in vec2 v_uv;
+
+out vec2 uv;
+
+void main(){
+ uv = v_uv;
+ gl_Position = vec4(vertices, 0.0, 1.0);
+}
+)";
+
+constexpr std::string_view shader_basic_fragment = R"(
+#version 330 core
+
+in vec2 uv;
+out vec4 color;
+
+uniform sampler2D tex_sampler;
+
+void main(){
+ color = texture(tex_sampler, uv);
+ color.r = 0.8;
+}
+)";
+
+}
+}