From d8fe9dc48b640fc977cd03b483e6fd6b620785ad Mon Sep 17 00:00:00 2001 From: Claudius 'keldu' Holeksa Date: Thu, 15 Aug 2024 14:21:43 +0200 Subject: removing stale files --- modules/thread/c++/remote.hpp | 140 ------------------------------------------ 1 file changed, 140 deletions(-) delete mode 100644 modules/thread/c++/remote.hpp (limited to 'modules/thread/c++/remote.hpp') diff --git a/modules/thread/c++/remote.hpp b/modules/thread/c++/remote.hpp deleted file mode 100644 index 39c64a6..0000000 --- a/modules/thread/c++/remote.hpp +++ /dev/null @@ -1,140 +0,0 @@ -#pragma once - -#include - -namespace saw { -/** - * ### Device ### - * Device acts a launcher? - * - * Acts a logical device. - * Though logical devices are not findable by an address as of now. - * - * Generally a device represents some info about the remote object? - * But what exactly? Does it store capabilities? - * - * In that case I'd prefer it has compile time information about - * those. - * - * ### RpcServer ### - * Should always be created on the side which it is run on. - * For SYCL it's kernel launches, so it's created on the local - * thread. - * For Threads it's supposed to be created on the remote thread. - * How do I solve this cleanly? - * Technically the server shouldn't know about the device. - * It should register with an authority, so it gets requests - * though. - */ -namespace rmt { -struct Thread {}; -} - -namespace impl { -template -class thread_rpc_communication_handler final { -private: - std::mutex mut_; - - using FunctionT = std::function(rpc_server&)>; - std::deque dispatches_; - - // TODO Need a send + receive + erase request queue - // std::deque; -public: - thread_rpc_communication_handler() = default; - - template - error_or call(id dat_id){ - std::lock_guard lock{mut_}; - - dispatches_.emplace_back([dat_id](rpc_server& srv){ - srv.template call(dat_id); - }); - } - - error_or run_next_dispatch(rpc_server& srv){ - std::lock_guard lock{mut_}; - if(dispatches_.empty()){ - return make_error("Dispatch Queue is empty"); - } - - ref front{dispatches_.front()}; - - front()(); - } -}; - -} - -template -class rpc_server { -private: - our> comms_; -public: -}; - -template -class rpc_client { -private: - our> comms_; -public: - rpc_client(our> comms__): - comms_{std::move(comms__)} - {} -}; - -/** - * A device representing a remote thread. Technically it's - * a logical distinction and not a physical. - */ -template<> -class device final { -private: - event_loop ev_loop_; - bool keep_running_; - std::function run_func_; - - // std::vector()>> func_calls_; - - std::thread thread_; - - void run(){ - wait_scope wait{ev_loop_}; - - while(keep_running_){ - run_func_(); - wait.wait(std::chrono::seconds{16u}); - } - - wait.poll(); - } -public: - template - device(Func func): - ev_loop_{}, - keep_running_{true}, - run_func_{std::move(func)} - thread_{&device::run, this}, - {} - - void stop(){ - keep_running_ = false; - } -}; - -template<> -class remote final { - private: -public: - remote() = default; - - conveyor>> resolve_address(){ - return heap>(*this); - } - - device connect_device(const remote_address& ){ - return {}; - } -}; -} -- cgit v1.2.3