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<title>lbm/c++, branch dev</title>
<subtitle>[no description]</subtitle>
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<entry>
<title>Moving project structure for more less compilation</title>
<updated>2025-10-18T16:01:14+00:00</updated>
<author>
<name>Claudius "keldu" Holeksa</name>
<email>mail@keldu.de</email>
</author>
<published>2025-10-18T16:01:14+00:00</published>
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<entry>
<title>Fixing center of mass calculations</title>
<updated>2025-10-07T15:52:16+00:00</updated>
<author>
<name>Claudius "keldu" Holeksa</name>
<email>mail@keldu.de</email>
</author>
<published>2025-10-07T15:52:16+00:00</published>
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<entry>
<title>Center of mass calculation for grid</title>
<updated>2025-10-05T17:53:13+00:00</updated>
<author>
<name>Claudius "keldu" Holeksa</name>
<email>mail@keldu.de</email>
</author>
<published>2025-10-05T17:53:13+00:00</published>
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<entry>
<title>Readding lots of particles?</title>
<updated>2025-10-02T18:45:34+00:00</updated>
<author>
<name>Claudius "keldu" Holeksa</name>
<email>mail@keldu.de</email>
</author>
<published>2025-10-02T18:45:34+00:00</published>
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<entry>
<title>Dangling commit with lots of changes</title>
<updated>2025-10-01T11:29:47+00:00</updated>
<author>
<name>Claudius "keldu" Holeksa</name>
<email>mail@keldu.de</email>
</author>
<published>2025-10-01T11:29:47+00:00</published>
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Importantly it restructures the example I'm using the most and
it fixes a index access issue in the collision
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Importantly it restructures the example I'm using the most and
it fixes a index access issue in the collision
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</entry>
<entry>
<title>Adding mass separately</title>
<updated>2025-09-23T13:12:32+00:00</updated>
<author>
<name>Claudius "keldu" Holeksa</name>
<email>mail@keldu.de</email>
</author>
<published>2025-09-23T13:12:32+00:00</published>
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Changed the util handling around. Added mass to the simulation and
changed the mass handling for wall expulsion.
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Changed the util handling around. Added mass to the simulation and
changed the mass handling for wall expulsion.
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<entry>
<title>Streamlining and thoughts about changes in particle dynamics</title>
<updated>2025-09-17T19:35:41+00:00</updated>
<author>
<name>Claudius "keldu" Holeksa</name>
<email>mail@keldu.de</email>
</author>
<published>2025-09-17T19:35:41+00:00</published>
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<entry>
<title>Dangling afternoon changes</title>
<updated>2025-09-16T17:36:41+00:00</updated>
<author>
<name>Claudius "keldu" Holeksa</name>
<email>mail@keldu.de</email>
</author>
<published>2025-09-16T17:36:41+00:00</published>
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<entry>
<title>Yesterdays dangling things</title>
<updated>2025-09-11T14:02:16+00:00</updated>
<author>
<name>Claudius "keldu" Holeksa</name>
<email>mail@keldu.de</email>
</author>
<published>2025-09-11T14:02:16+00:00</published>
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<entry>
<title>Moving towards gpu</title>
<updated>2025-09-10T13:29:40+00:00</updated>
<author>
<name>Claudius "keldu" Holeksa</name>
<email>mail@keldu.de</email>
</author>
<published>2025-09-10T13:29:40+00:00</published>
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